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Slider Velocity Showdown 6s2b4y

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The Slider Velocity Showdown (SVS) was the first iteration of the osu!taiko mapping contest with a focus on creativity and innovation. This contest was open to anyone who wanted to flex their creative muscles, whether they have never placed an inherited point in their life or if they have been mapping for years.

Contest schedule 456zw

Event Timestamp (UTC)
Registration phase 2021-07-01/2021-08-01 23:59
Submission phase 2021-08-02/2021-09-01 23:59
Judging phase 2021-09-02/2021-09-14
Results announcement 2021-09-18

Organisation 6q6r2t

The Slider Velocity Showdown was run by various community .

Position Member(s)
Host Nifty, Axer, komasy
Designer Atreevete
Judge Alchyr, Genjuro, iceOC, katacheh, Mew, Ppus, xMrtn-
Translator Axer (Spanish), komasy (Japanese)

Prizes 2x5o1o

Placing Prize(s)
Gold crown 4 months of osu!er
Silver crown 2 months of osu!er
Bronze crown 1 month of osu!er

Podium 385v39

This competition has come to an end and resulted in the following podium:

Ruleset 1l165h

Contest rules 3t3d26

  • The contest will consist of one round where contestants will map any song of their choosing. The chosen song must not breach the osu! song content rules; if you would not it to your profile, then do not use it here. Anything that violates the osu! rules will be disqualified.
  • Each contestant is limited to a single difficulty of any level.
  • Your map must be an osu!taiko map.
  • Every entry should utilise only timing points (BPM changes) and inherited points (slider velocities). The maps do not need to be rankable; in fact, it is to give up on any chance of making a rankable map. If it helps, think of this like Aspire, but incredibly simplified. All entries that include storyboarding, hitsounding, and skinning will be disqualified. You may use sliders and spinners. Fringe entries will be dealt with on a case-by-case basis.
  • Maps must not be ed before results are announced. This includes maps that were created with no intention of being entered in this contest. Anybody who shares their map in any way before the announcement post is up will be disqualified from the contest.
  • Submissions must be submitted via .osz format. Sending in .osu files only is not allowed. If you do not know how to export a .osz file, please follow this guide. All .osu files submitted will be disqualified if a .osz file is not sent afterwards.
  • Submissions will not be accepted after the submission deadline. No exceptions. Only the most recent entry will be considered.
  • In order to participate, you must the Discord server for the contest and as a participant. This is purely for istrative purposes in order to keep track of who is who and make the contest run smoothly.
  • Songs must be under 5 minutes in length. Judging requires maps to be played multiple times. This is in order to respect the time of the judges.

Judging criteria 6xw6v

Judging will be based on a holistic and generic scoring method. Since creativity is incredibly subjective and the placements of this contest are in no way indicative of objective quality, this contest has three loosely defined categories that contestants should aim to fulfill:

  • Innovation: Does your entry create new gimmicks or use old gimmicks in a new way?
  • Enjoyability: Is it fun to play?
  • Execution: Does your map make sense, are the gimmicks clearly executed?

There will be a total of 30 points evenly distributed among these criteria. Judges will be expected to provide substance to their judgements to keep the spirit of the contest friendly.